We'll keep improving the battlefield experience in the current and next patch by giving every player a choice whether to fight for the Turtle (even if it didn't spawn on their side) and making the competition on Gold and Exp Lanes more intense in early to mid game.
Aurora's damage pacing is somewhat slow, so we're aiming to quicken her burst potential.
Pride of IcePassive↑ Buffed
Cooldown180s→150s−30s
Hailstone BlastS1~ Adjusted
Skill Revamp: Aurora fires an icy meteorite at the target location, dealing Magic Damage and reducing targets' Movement Speed. The meteorite then explodes 5 times, dealing Magic Damage each time.
Experimental Changes: The blood orb mechanic is fun, but it forces the Alice player to play multiple lanes to maximize their gains. We're trying to change the Passive mechanic and adjusting the pacing of her active skills. Her Skill 2 can now be used more frequently, while her Ultimate grants more survivability and enhances the burst of her Skill 2, enabling Alice to farm faster.
Attributes↑ Buffed
Max Mana Growth per Level0→100+100
Crimson Blood BanquetPassive~ Adjusted
Revamped Effect: Restore 1.5% Max Mana every second (doubled while fighting enemy heroes). Gain 3 Movement Speed and 1% Healing Received per level.
Crimson GleamS1↓ Nerfed
Cooldown5s→8s+3s
Doom WaltzS2↑ Buffed
Cooldown7s→6s−1s
Immobilizing Time1.2s→0.5s−0.7s
Mana Cost50-75→100
Damage270-395 + 90% Magic Power→(200-400) + 75% Magic Power + ((5-15%) + 0.3% Max Mana)% Enemy's Max HP
Throne of RuinUlt↑ Buffed
New Effect: Reduce the cooldown of Skills 1 & 2 by 0.2s and 0.5s respectively upon hitting 1 enemy hero
Base Damage90→60-100 (no longer scales with Mana growth)
Experimental Changes: Most Barats players struggle to maintain his Passive, slow skills, and enemies can easily break out of his Ultimate. We want to address these issues by increasing the utility of his Ultimate, making him a great initiator in teamfights.
Big GuyPassive↑ Buffed
StacksEach enemy hit→Each time a skill hits a target (hitting multiple targets still only grant 1 stack)
Max Stacks25→10−15
Number of Stacks Required for Enhanced Basic Attack15→10−5
New Effect: Enhanced Basic Attack also helps maintain the Passive effect.
So-Called TeamworkS1~ Adjusted
No longer slows enemies hit.
Second Stage Damage Interval1s→0.5s−0.5s
Missile "Expert"S2↑ Buffed
New Effect: The first missile launched also deals damage and slows enemies by 40% for 1s.
Revamped Effect: The missile is now guaranteed to pull enemies toward Barats.
Stun Duration0.5s→0.8s+0.3s
Detona's WelcomeUlt↑ Buffed
Revamped Effect: Pressing the Ultimate button charges up the skill, during which Barats is immune to CC. When released, Barats sprints in the target direction, devouring the first enemy hit. (The distance of the sprint increases with the charge time; cancelling the cast refunds 60% cooldown time.)
We don't want Kimmy to focus too much on energy management, so we've extended her damage window in the mid and late game. We're also slightly lowering her damage scaling.
Meanwhile, we want to boost her Crit Chance to reduce the extent at which Radiant Armor counters her.
Aerial DominancePassive↑ Buffed
Basic AttackDamage22% Total Physical Attack + 24% Total Magic Power, 1% per level→20% Total Physical Attack + 15% Total Magic Power at all levels
Attack Effect22%→20%−2%
Anti-Grav ThrusterS1↑ Buffed
Damage20 + 22%-27% Total Physical Attack + 24%-29% Total Magic Power→30 + 20% Total Physical Attack at all levels + 20% Total Magic Power
Energy Cost5 at all levels→5-3
New Effect: Leveling up the skill grants Kimmy 5%-20% extra Crit Chance.
We've decided to stop adjusting Selena's marks and only keep some of the simple gameplay optimizations for future testing. The following are the adjustments made based on the Official Server version.
Elven Form - Skill 1~ Adjusted
New Effect: Marks can now be applied to Minions.
Damage adjustments to non-hero units are the same as to heroes.
Slightly increased the radius of Explosion.
Fixed an issue where the slow effect of the first stage doesn't match the skill description.
Abyssal Form - Skill 1↑ Buffed
New Effect: Hitting a marked enemy now refreshes the cooldown of her Garotte (Abyssal).
Removed the Mana cost.
Abyssal Form - Skill 2↑ Buffed
Removed the Mana cost.
Primal DarknessUlt~ Adjusted
Cooldown5.5-4s (unaffected by CD Reduction)→4s (affected by CD Reduction)
The following are the adjustments made based on the Official Server version.
Wrath of the AbyssPassive↑ Buffed
Removed Effect: Dyrroth enhances his skills when his Rage reaches 50%.
New Effect: After every 2 Basic Attacks or skill casts, his next Basic Attack is guaranteed to be a Circle Strike.
Burst StrikeS1↑ Buffed
Cooldown5s→8-6s
Slow Effect25%→50%+25%
Duration1.5s→1s−0.5s
Spectre StepS2~ Adjusted
Target's Defense Reduction50%→30-80%
Slow Effect90%→50%−40%
Slow Duration0.5s→2s+1.5s
Abysm StrikeUlt↑ Buffed
New Effect: The Ultimate cannot be interrupted.
Removed Effect: 55% Slow Effect for 0.5s
Other
Changed name=Lunox to Lunox.
~Adjusted
Turtles
2
Turtles will make a more shocking entrance and exit!
New Effect
10s prior to/after the Turtles spawn or exit, the River generates a strong current flowing toward/awaythem. Follow the flow→gain 30% extra Movement Speed
★New
Scavenger Crabs
2
Easier to kill and more rewarding!
Crabs now have much lower HP, and Little Crabs no longer spawn in the first 2 minutes. (Scavenger Crabs continue to spawn instead)
Revamped Effect
Gain extra Gold from kills→Half Gold granted upon kills, the other drops to the ground and has to be picked up
Battlefield: Other
1
We optimized the experience when quickly tapping multiple hero skills at once.
~Adjusted
Weekly Free Rotation
2
8 Free Heroes
Server Time 11/10/2023 05:01:00 to 11/17/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Hanzo, Floryn, Popol and Kupa, Lolita, Aulus, Franco, X.Borg, Karina
6 Extra StarLight Member Heroes
Aamon, Lesley, Terizla, Karrie, Yve, Chang'e
System Adjustments
1
Due to this round of hero adjustments, we'll be temporarily taking down all the skins of Balmond and Vale.