Belerick was significantly more durable than other Tank heroes in this patch, so we've slightly reduced the HP bonus from his Passive.
Loading the Land of Dawn
Loading the Land of Dawn
Everything on Kazuki
The following uses (↑) (↓) (~) to indicate Buff, Nerf, Adjustment, and Changes.
Heroes with major changes in this patch: Belerick (↓), Freya (~), and Popol and Kupa (~).
Belerick was significantly more durable than other Tank heroes in this patch, so we've slightly reduced the HP bonus from his Passive.
Adjusted the hero's Regen efficiency in the early and late game.
Preserved her late-game double-Ultimate burst potential while reducing the contribution of her Ultimate (Power of Chaos) to her early-game damage. (The early-to-mid-game damage of Power of Chaos as Skill 2 was previously increased on the Advanced Server.)
We're improving Popol and Kupa's early-game jungle experience.
We're also looking to improve the synergy between Popol and his companion in the Gold Lane.
Instead of leaving Kupa to fight alone after casting Skill 1, good friends should attack together!
Removed Effect: Kupa deals 150% damage to creeps.
New Effect: Kupa deals 80-120 extra True Damage to creeps (scales with level).
Removed Effect: Popol and Kupa both gain 10% Attack Speed and a 5% Movement Speed Bonus when attacking the same target.
New Effect: Skill 1 marks the target. When Popol attacks the target, Kupa gains 5%-8% Attack Speed and 2%-5% Movement Speed. When Kupa attacks the target, Popol gains 5%-8% Attack Speed and 2%-5% Movement Speed. These bonuses stack up to 5 times and last 4s.
Removed Effect: While Enraged, Popol and Kupa gained double the Attack Speed and Movement Speed bonuses from their Passive.
New Effect: While Enraged, Popol and Kupa gain 10%-30% extra Attack Speed.
To provide a safer, age-appropriate gaming experience and comply with Indonesia's PP TUNAS (Government Regulation No. 17/2025) requirements for protecting minors, we will launch the Moonton Youth Care Center for users in Indonesia on the Advanced Server. It offers age-appropriate protections and parental controls to support the healthy development of young players.
Go to Profile › Youth Care and follow the instructions to complete Age Verification. Based on the verification result, the system will provide age-appropriate content, features, and protection settings.
Your age data will be used solely for compliance and security purposes.
To protect minors' privacy and online safety, we will introduce safeguards for certain profile information and social features in accordance with applicable Indonesian laws and regulations concerning the protection of minors. These safeguards will limit the visibility of certain information and access to some features. Specific restrictions will be indicated in-game.
Users verified as minors can follow the instructions to connect a parent. Once connected, parents can use the Moonton Youth Care Center to manage their child's social features, playtime, and other settings.
If you experience verification failures, connection errors, or any other feature issues during testing, please don't hesitate to contact us via Customer Service. Thank you for your understanding and support.
Optimized regular floating text and unified the animations and icons for normal damage, high damage, and critical hits.
Thank you for your support! In this test, we've adjusted a large number of Brawl Cards in Card Brawl. The details are as follows:
Effect Adjustment: Extra Attack Speed is now converted into extra Attack.
New Effect: If the mark detonates early or its damage kills the target, [Execute Mark] triggers immediately on all enemies hit by the detonation.
Renamed to [Shadow Field]. Now triggers only when affected by control effects. Removed the damage reduction effect.
Added an extra shield and Physical & Magic Defense based on the number of chained enemies.
The user now also gains the bonus effects.
The stun effect has been replaced with an airborne effect. The duration remains unchanged.
Reduced the base attack range. Each stack now further reduces the range.
Adjusted to grant stacks while near enemy heroes.
Increases its stats.
Increases its stats.
Reduces its stats.
Reduces its stats.
Reduces its stats.
Reduces its stats.
Reduces its stats.
Reduces its stats.
Reduces its stats.
Reduces its stats.
Reduces its stats.
Reduces its stats.
When a skill hits, summons a magic orb that strikes enemies. Enemies that are too close are also knocked back.
Dealing skill damage fires a magic arrow. Subsequent hits on the same hero increase the damage dealt.
Taking damage from enemy heroes has a chance to permanently increase Max HP and size.
Gains 20% Healing Effect. Healing is also shared with another nearby ally. Cooldown: 8s.
When healing an allied hero with low HP, grants them an extra shield.
Every 12s, creates 1 Seed of Life, up to 3. Automatically recovers HP for nearby low-HP heroes.
Adjusted the global healing reduction to 50% after 6 minutes.
Reduced the damage of Skill 1.