In this patch, we've adjusted the durability attributes of most Gold Lane Marksmen based on their early-game laning strength, as well as their mid-to-late game range and self-protection capabilities. Heroes with strong early-game laning capabilities now have lower base durability. Heroes with strong late-game range and self-protection capabilities now have lower durability growth. The opposite is also true for heroes that are weaker in these aspects.
After allowing all Roaming Blessings to gain EXP and Gold by dealing damage, revealing vision, and sharing income from minions and creeps last week, the speed of acquiring Gold and EXP for roamers increased massively. We are reverting some of these adjustments.
↓Nerf
Marksman Emblem
Adaptive Penetration5%→10%+5%
↑Buff
System Adjustments
2
Auction House
The Auction House is now reopened for testing on the Advanced Server. Players can list, browse, and purchase items.
Surprise Flip
New Rewards
Surprise Flip now grants Resplendent Dragonshard and other tradable items, which can be sold in the Auction House.
Mode Adjustments
3
Brawl
Update Content
Based on recent Brawl hero win and pick rates, we've made the following balance adjustments.
Hero Balance Adjustments
[Argus] (↓): New: DMG -4%
[Chip] (↑): New: DMG +4%
Healing Effect-30%→-40%−10%
DMG Taken-16%→-24%−8%
[Franco] (↑): New: DMG +8%
DMG Taken-14%→-8%+6%
DMG Taken+14%→+10%−4%
DMG Taken-16%→-10%+6%
[Granger] (↑): New: DMG Taken -4%
DMG Taken+10%→+16%+6%
DMG+16%→+20%, DMG Taken -12% >> -14%
DMG+12%→+8%−4%
DMG+6% (New), DMG Taken -6%→-8%
[Lancelot] (↑): New: DMG Taken -4%
DMG Taken-10%→-4%+6%
DMG-8%→-10%; New: DMG Taken +8%
DMG Taken-10%→-6%+4%
[Uranus] (↓): New: Healing Effect -8%
DMG+4%→+8%+4%
DMG Taken-12%→-16%−4%
Frozen Sea Showdown
Update Content
1- Fixed an issue where the Crab was too close to the riverbank.
2- Fixed an issue where the hook speed was too fast and difficult to dodge at higher levels.
3- Adjusted the location of Cyclone Eye, reducing its trigger area and jump distance to prevent players from triggering it by mistake.
✓Fix
Tide Siege
Update Content
1- Removed the [Healing Potion] and [Time Journey] buffs.
2- Adjusted Boss Saber's swords' spawn order and quantity.
3- Boss Bane gained an extra skill: Crab Claw Cannon.
4- Removed Boss Mighty Guardian.
5- We've adjusted the attribute growth of Bosses after Wave 18 and slightly balanced the strength among different Bosses.
6- Decreased HP of elite monsters after Wave 18, while greatly increasing their damage.
7- Adjusted Karrie and Alpha's skill scaling to make True Damage a larger portion of their total damage, allowing them to rely less on penetration attributes.
8- Reduced the percentage penetration provided by Malefic Roar and Divine Glaive.