Adjusted Aulus's damage composition, making him more threatening to low-HP targets while improving his pursuit capabilities.
Loading the Land of Dawn
Loading the Land of Dawn
Everything on Kazuki
Adjusted Aulus's damage composition, making him more threatening to low-HP targets while improving his pursuit capabilities.
Slightly reduced the skill cooldown in the early-to-mid game.
Slightly reduced the hero's mobility.
Optimized the hero's skill casting experience and reverted some buffs from last week. Adjusted the damage composition of the combo skills.
Removed the delay on the hero's Passive energy recovery.
Reduced the skill's foreswing time.
Optimized the control experience of Revamped Kaja's Skill 2 (Soaring State).
Reduced the turn speed limit after soaring.
Optimized the control experience of Skill 2 and reduced the foreswing and backswing.
New Effect: Hitting an ally also increases flight duration (no other effects).
Increased the speed at which the lasso follows Kajas movement.
Adjusted the hero's damage curve by reducing early-game damage and increasing late-game damage.
Slightly reduced the hero's early-game farming speed and mid-to-late-game durability during the Ultimate.
Slightly improved the hero's early-game jungling clear speed and damage.
Fixed an issue where Masha would recover more HP than expected in certain situations. We also fixed an issue where her Skill 2 could Crit and adjusted her damage composition.
With the double bonus of Skill 1's slow effect and Skill 2s immobilize effect, Odette's movement speed during her Ultimate was a bit too fast, so we have reduced it. We have also optimized the interval between the two casts of her Ultimate to prevent accidental interruption.
[Skill 1] 1(↑)
Reduced the hero's early-to-mid-game damage output.
We've optimized the visual effects for the secondary notification area and for teammates giving each other Likes.
Additionally, the main and secondary notification areas will no longer display the same highlights.
Added new hero-exclusive highlights and brand-new highlights notification voice-overs.
In the new season, you can carry over the highest-level Style Plate for each lane from the previous season.
Weve added more Season Achievement tasks and optimized the completion requirements for some existing tasks.
You can view the highlight icons and trigger requirements for completing tasks on the Achievement Details screen.
To provide more accurate hero roles and in-match difficulty references, we've re-evaluated and updated the difficulty ratings for most heroes on the Official Server. The new ratings will better reflect the current match environment.
The specific changes have been synced to each heros details screen. Please feel free to check them out.
We've optimized the art presentation of the Supreme Medal and Supreme MVP, and reverted the previous art quality optimization for existing Medals.
We will be conducting a beta feature test for some players on certain servers this week. Some Highlight-related system features will be temporarily unavailable for affected players. Thank you for your understanding.
[Chip]: Creates 4 portals on the battlefield at the start of the match. They continuously shrink toward the inner [Playzone] as the match progresses, forcing players to decide whether to use this mobility advantage.
Adjusted the frequency of Estes' healing effect by reducing its trigger probability in combat rounds.
[Super Sky Piercer] & [Super Thunder Belt]: Grants an extra 2,000 Gold when acquiring the buff.