In this patch, we have optimized some low use rate heroes in the hopes that they will appear more often in the Ranked ma
We're also keeping an eye on popular heroes to further improve their gameplay experience.
Last but not least, M5 is right around the corner, so we're taking note of balance issues in top and pro matches and making adjustments accordingly to discover more possibilities in the game.
Hope you all have fun in the new version!
~Adjusted
Revamped Hero: Moskov, Spear of Quiescence
2
For the Moskov revamp, we optimized his Ultimate to give him new possibilities while also nerfed his other skills by reducing their power. In addition, we redesigned Moskov's look, bringing him back to his best form.
⟳Rework
Hero Feature
Pursuer & Finisher
Hero Adjustments
31
The following heroes have been adjusted in this patch
As the only hero with 3 HP bars, Masha lacks the appropriate skills and strength when facing other heroes. We're making her more aggressive by differentiating her 3 HP bars and making each skill cast count, while allowing her to enter and exit the fight at will under certain conditions. In the meantime, players will have to be more careful with the timing of each skill cast (especially with only one HP bar left) as she has lost some of her durability advantages. We're also adding the Jungle as her secondary position and changing her default Battle Setup. (Masha needs equipment to provide extra Attack Speed and HP Regen rather than Defense.)
Attributes↑ Buffed
Basic AttackSpeed1.05→0.96−0.09
Attack Speed Growth/Level1%→3.5%+2.5%
Base Hybrid Defense10→15+5
Ancient StrengthPassive↑ Buffed
Removed Effect: Attack Speed increases with HP loss.
New Effect: She can't gain Defense from equipment or Emblems. Every 1 Defense she gains is converted into 0.25 Physical Attack.
When losing the1st HP bar, gains extra Lifesteal→extra Base Hybrid Defense, Healing Received and Resilience
When losing the2nd HP bar, gains extra Lifesteal and Resilience→extra Base Hybrid Defense, Healing Received and full Control Immunity
Adjusted how Masha recovers HP at the fountain. Now you don't need to press any buttons to fully recover all her HP bars.
Wild PowerS1↑ Buffed
Use Again to Stop Casting→One-Time Cast
Revamped Effect: Masha consumes 25% of an HP bar to cast it, gaining Attack Speed and Movement Speed and enhancing her Basic Attack for 4s. Her Enhanced
Basic AttackDeals extra damage based on the target's Max HP and restores her HP. Continuously hitting heroes or Creeps reduces the cooldown of her 1st skill.
Howl ShockS2↓ Nerfed
Removed Effect: Disarm.
RequirementsNo Cost→10% of an HP Bar The projectiles now hit all enemies in the target area and can no longer be blocked by enemy heroes
ThunderclapUlt~ Adjusted
Removed Effect: Control Immunity and Damage Reduction after charging.
New Effect: Slightly knocks back enemies around the target; disarms and slows the target for 2s.
Requirements50% of Current HP→40% of an HP Bar
Damage AdjustmentsPercentage of Masha's Extra Max HP→Percentage of the Target's Current HP
Argus's current gameplay is a bit too bland. His Ultimate seems to be both offensive and defensive, but in fact, it's difficult to achieve the desired effect. The Curse Damage of Meteoric Sword constitutes a lot of his strength, but it doesn't match his style of spamming Basic Attack. So we decided to redesign Argus's skill set and combat experience. As well as his early to mid game laning ability.
WarmongerPassive↑ Buffed
HP Regen65 + 40% Total Physical Attack→200 + 10% Total Physical Attack
Extra Physical Damage155 + 100% Total Physical Attack→200 + 100% Total Physical Attack
New Effect: Extra Attack ignores 40% of the target's Physical Defense.
The Skill Recharge logic of the Malice Energy has been adjusted from recharging based on the damage dealt, to recharging every second and on every Basic Attack (critical hit grants extra recharge).
Demonic GripS1~ Adjusted
Slightly reduced the charge distance when using the skill again.
Increased the charge speed when using the skill again.
Meteoric SwordS2↑ Buffed
Base Damage300-400 + 40% Total Physical Attack→300-400 + 100% Total Physical Attack
New Effect: The Meteoric Sword damage now counts as Basic Attack damage and can trigger Attack Effect.
New Effect: The Meteoric Sword's attack interval now shortens as the Attack Speed increases.
New Effect: Argus' Basic Attack against a cursed target will grant double Malice Energy charging speed.
Curse no longer deals damage.
Eternal EvilUlt~ Adjusted
New Effect: Argus passively increases the charging speed of the Malice Energy.
We wanted to make it easier for Joy's opponents to deal with her, while at the same time making her less difficult to play.
Joy's enemy can now interrupt her Skill 2 with CCs. Joy should now look for the right time to enter the fight. But she still has options if her Skill 2 is interrupted.
Meow, Rhythm of Joy!S2↓ Nerfed
Removed Effect: Immune to control effects during "Beat Time!"
Cooldown12-9s→8s at all levels
Ha, Electrifying Beats!Ult↑ Buffed
Her Ultimate now unlocks after she casts her Skill 2 on beat once, but her Ultimate damage still scales with the number of Skill 2 casts on beat.
New Effect: Her Ultimate with 4 Skill 2 casts on beat makes her immune to control effects during the Ultimate.
Cooldown40-24s→24s at all levels
Damage150-270 + 55% Total Magic Power→135-235 + 50% Total Magic Power
Multiple skill hits on the same target will deal20% less damage each time, down to 20%→15% less damage each time, down to 40%
We want to emphasize Roger's tactical significance and performance, as most of the time he just dominates the game in the wolf form when the team is leading in Gold. So, we've balanced the difference in damage output between his human and the wolf forms. Roger's human form is now stronger at lowering enemies' HP while his wolf form is stronger at finishing them off.
Full Moon CursePassive↑ Buffed
Revamped Passive: In human form, Roger's Basic Attack and skills deal additional damage equal to 5% of the target's current HP; in wolf form, Roger's Basic Attack and skills deal additional damage equal to 5% of the target's lost HP. This effect can only deal up to 60 additional damage against Creeps.
Human Form - Skill 2↑ Buffed
Gains40% Movement Speed→Gains Movement Speed and Attack Speed by 20%-40%
Human Form - Ultimate↑ Buffed
Optimized the control experience: Removed the backswing time after Roger lunges. He can move or attack immediately after he lunges.
Tigreal is a Tank hero with one of the best chain control combos in the game, and we tried to make it easier for his opponents to deal with his Ultimate. But it seems we made it too easy. So, we'll adjust his Ultimate - it can still be interrupted, but only by enemy heroes who are not affected by his Ultimate.
Sacred HammerS2↓ Nerfed
Cooldown12.5-10s→16-13s
ImplosionUlt↑ Buffed
Cooldown45-37s→55-45s
New Effect: The first pull also stuns enemies, but it can't be used again immediately after interruption.
We want Minsitthar to connect his Spear of Glory to following attacks more consistently. For example, use Spear of Glory + Ultimate as a great control combo; or use Spear of Glory + Shield Assault as a quick stun combo. (Enemy heroes can easily escape after being caught by Spear of Glory.)
Spear of GloryS1↑ Buffed
New Effect: Minsitthar can cast other skills while retracting the spear.
We'd like to make Guinevere's Skill 2 more "reliable" so that players can clearly see whether or not they've hit the target. We've noticed that in certain cases, the skill doesn't knock enemies airborne. We have also increased the control duration of her Ultimate to match its visual effects.
Spatial MigrationS2↑ Buffed
New Effect: The first strike now briefly stuns the target hit (to better ensure that the second strike hits and knocks the target airborne).
Most of Gusion's combos rely on him recalling his daggers, and we don't want Gusion players to go through a series of complicated maneuvers only to have the final step interrupted by factors beyond their control, making it all go to waste!
Sword SpikeS1↑ Buffed
Gusion is immune to control effects when he moves behind the marked target.
After several rounds of nerts, Valentina's powerful Ultimate still makes her an irreplaceable choice in high-level matches and tournaments. This time around, we're increasing her Ultimate's cooldown once again in hopes of improving the use rate of other Mages in high-rank plays.
I Am YouUlt↓ Nerfed
The stolen Ultimate's cooldown is120%-100%→120% (at all levels) of the target's cooldown
The nerfs to Lesley and Berserker's Fury made Lesley too weak in late game. So we are buffing her early game abilities to bring forward her dominant phase.
The recent changes to the Jungling mechanics and equipment were a buff to Fanny, so we're nerfing her Passive to not make her too strong in the new meta.
We noticed that Angela was being used for Mid Lane in higher play and tournament matches. We feel that this will reduce the usage rate of Mage Heroes, so we are nerfing Angela's lane-clearing efficiency to make her less competitive and take longer to reach maximum speed.
Smart HeartPassive↓ Nerfed
Each stack increases the Movement Speed by15%, up to 2 stacks→Each stack increases the Movement Speed by 7.5%, up to 4 stacks
Love WavesS1↓ Nerfed
Removed the damage bonus against Minions and Creeps.
The stun duration increase we introduced made Baxia's 1st Skill too good of an initiation skill in the early-to-mid game, so we're increasing its cooldown time.
Baxia-Shield UnityS1↓ Nerfed
Cooldown15-12s→18-15s
Battlefield Adjustments
1
We want players in all positions to be able to reach Lv.2 at a reasonable time. Currency laning players will always reach Lv.2 after clearing the first wave of Minions, so we've made the following changes:
Battlefield: First 10 Siege Minions in Exp Lane
1
We have reduced the base Exp given by Siege Minions in Exp Lane while increasing their Exp growth. The total amount of Exp gained from the first 10 Siege Minions in Exp Lane remains the same.
Battlefield: Exp needed to Level
1
We have slightly increased the Exp needed to goLv.1→Lv.2 and slightly reduced the Exp needed to go from Lv.2 to Lv.3. The total amount of Exp needed to go from Lv.1 to Lv.3 remains the same
↑Buff
Battlefield: Retribution
1
We don't want the Jungling adjustments to affect non
Junglers. So we will start with the Retribution Battle Spell.
Damage taken from Creeps is reduced by40%→Damage taken from basic Creeps is reduced by 40% (Lord and Turtle are not considered basic Creeps)
Battlefield: Lord
3
The Lord is angry! It's time to show those Tanks who's boss! As for the squishy heroes, they have a hard time already, s
Basic Attack
Fixed an issue where the True Damage text is displayed when dealing Physical Damage.
Physical Damage
100% Attack→20% Attack + 10% Target's Max HP
Thunder Strike
True Damage
150% Attack→50 + 15% Target's Max HP
Battlefield: Turtle
1
We have adjusted Turtle's attack to be consistent with the latest changes to Retribution.
Attributes
Base Attack and Attack Growth are now adjusted to 80% of their former values.
~Adjusted
Equipment Adjustments
2
Lightning Truncheon
↑Buff
We want to give some Mages good mobility by enhancing this equipment, and remove the strong binding between this equipment and the Clock of Destiny.
Unique Passive - Resonate↑ Buffed
New Effect: When triggering the damage, increase Movement Speed by 30% for 2s.
Damage35% Mana - 450→120% Magic Power
Flask of the Oasis
↓Nerf
Flask of the Oasis allowed some Support heroes to better protect their teammates, but it also made it difficult for some Assassin heroes to kill their targets. So we're nerfing the shield in the early to mid game while maintaining its power in the late game to give Assassin heroes a better chance.
Unique Passive - Blessing↓ Nerfed
Shield660-1500→100-1500
* [Passive - Favor] (↓)
When combined, the new Support Emblem, Flask of the Oasis and the Favor blessing can give non-healer Support heroes an overpowered single healing ability, so we're slightly reducing the amount of HP restored with Favor.
Regen300-750→240-600
Emblems Adjustments
2
We'll make some balance changes to the Emblems based on their performance so far. We've also noticed that Weakness Finder doesn't seem to be a good choice for many heroes, and we intend to make it a viable option for heroes who count every Basic Attack for damage.
Custom Assassin Emblem
Adaptive Penetration16→14−2
↓Nerf
Emblem Adjustments
6
Weakness Finder
~Adjusted
Revamped. Basic Attacks slow enemies' Movement Speed by 90% and Attack Speed by 50% for 0.5s. Cooldown: 10s. Every Basic Attack reduces it by 1s, down to 3s.
Wilderness Blessing
↓Nerf
Movement Speed Boost15%→10%−5%
Master Assassin
↑Buff
Damage Increase5%→7%+2%
Killing Spree
↑Buff
Movement Speed Boost15%→20%+5%
Quantum Charge
↓Nerf
Movement Speed Boost40%→30%−10%
Impure Rage
↓Nerf
Damage50-260→44-240
Battlefield: Other
1
Optimized the experience of auto pursuit after kills.
If the chased enemy disappears into the bush too quickly, it now takes 0.264s longer for the enemy to disappear after attacks to smooth out their disappearance.
Optimized heroes' turn speed logic to make heroes turn more quickly.
Golden Staff can now properly trigger Yu Zhong's and Minsitthar's Passive stacks.
Roger now gains shield from his Ultimate at the beginning of the dash instead of during the dash.
Uranus now gains shield from his Skill 2 at the beginning of the dash instead of during the dash.
Optimized the visual effects for Yu Zhong, Wanwan and Minotaur, improving their performance at different graphics settings and making them clearer at low graphics.
Optimized generic visual effects after kills.
~Adjusted
New Skins
1
Wanwan "Flying Swallow" will be available for a limited time in the Veiled Sky Wish event on 11/7/2023.
Popol and Kupa "Spirit of the Brush" will be available in Grand Collection on 11/10 (server time).
Lolita "Genki Slam" will be available for sale on 11/16/2023.
Yu Zhong "Dragon's Shade" will be available through purchasing any M5 Pass on 11/20 (server time).
Yu Zhong "Cosmic Dragon" will be available through purchasing any M5 Pass and upgrading it to Lv. 75 on 11/20 (server time).
Minotaur "Dreadnought" will be available for a limited time in the Dreadnought's Summon event on 11/20/2023.
Kimmy "Rising Nova" will be available in M5 Pass Rewards on 11/20/2023.
Angela "Avatar of Time" will be available in StarLight Fest on 11/25 (server time).
Arlott "Fury of the Deep" will be available as the December StarLight Member Skin on 12/1.
Valentina "Celestial Judicator" will be available in Grand Collection on 12/3 (server time).
Joy "Royal Protector" will be available for sale on 12/6/2023.
Nana "Mistbender Nana" will be available in the Mistbenders draw event on 12/9 (server time).
Aldous "Mistbender Aldous" will be available in the Mistbenders draw event on 12/9 (server time).
Harith 'Christmas Carnival" will be available for sale on 12/13/2023.
Irithel "Sagittarius" will be available soon with a fully revamped design.
Magic Chess
1
Dawn Commander Vale will be available for 499 Diamonds or 24000 BP on 11/10 (server time). Launch week 30% OFF.
Dawn Commander Vale "Kannagi" will be available for 269 Diamonds on 11/10 (server time). Launch week 30% OFF.
Dawn Commander Vale and skin "Kannagi" will be in a bundle and available on 11/10 (server time). Launch week 30% OFF.
Kaja, Paquito, Uranus, Atlas, Popol and Kupa, Benedetta
Veiled Sky Wish
2
From 11/7 until 11/24, the new Double 11 Exclusive Skin Wanwan "Flying Swallow" will become available for a limited time. Gusion "Dimensional Agent", Hayabusa "Shura" and X.Borg "Tesla Maniac" will also make a limited-time return.
★New
From 11/9
11/14, you can perform 1X draws using Promo Diamonds. Don't miss out!
From 11/11 to 11/14 and 11/18 to 11/21, the Veiled Sky Wish Premium Supply event will be available. Log in to claim the free token and complete tasks get even more tokens!
Mega Draw
1
From 11/7 to 11/11, participate in Mega Draw and purchase the Mega Draw Bundles with up to 90% discount. The bundles will give you Veiled Sky Wish Tokens and Lucky Numbers that will grant you a chance to win up to 50000 Diamonds!
Daily Recharge Rebate
1
From 11/7 to 11/15, complete Daily Recharge Tasks to obtain Veiled Sky Wish Tokens during the first 3 days. Complete the 5-Day and 8-Day Recharge Tasks to get the "Like I Care" Battle Emote and Veiled Sky Wish Tokens!
Mega Sale
1
From 11/9 to 11/14, check out the Mega Sale with up to 60% OFF! Use Promo Diamonds to buy skins for as low as 1 Diamonds
Exclusive Items Returned for a Limited Time
3
11/9
11/14
"Seal of Anvil Crawlers", "Black Void", and "Fire Crown" exclusive Recall Effect bundles return for a limited time!
Roger "Cyborg Werewolf" and Karrie "Gill
gir!" will return for a limited time.
Exclusive Sacred Statue
Tesla Tower is back for a limited time.
From 11/9 to 12/31, the Permanent Battle Emotes of the 14 MPL teams will return for a limited time.
M5 Pass
1
M5 Events will start on 11/20
You'll obtain a great amount of free rewards in the M5 Pass event. If you purchase the Pass, you'll immediately receive the Epic Skin: Dragon's Shade and a bunch of other rewards.
These are the changes we've made to the M5 Pass:
New
6
M3 Items Encore
For a limited time, the M3 exclusive items will be available again in the M5 Pass Event Shop. You can exchange M5 Coins for these items.
This is a one
time-only encore event.
Pass Gift
You can gift a basic M5 Pass to a friend who doesn't have one.
Pass Purchase Rewards
You will get 399 extra M5 Coins for purchasing the M5 Pass or 699 M5 Coins for purchasing the M5 Pass Plus.
Wild Card Support
You can also support wild card teams during the Support period. The two wild card teams that advance to the official tournament will keep the Support Points they received during the wild card stage.
Tournament Honors
Added information about previous M Championships to the Esports - Tournament Honors tab, including information about the exclusive items and the MVPs of the champion teams.
★New
Optimizations
1
Battle Night Duration
M4 (1 day)- M5 (2 days), from 12/30 - 12/31.
Purchase tasks for the Battle Night event will be announced in advance, but they must be completed in the specified time period.
Aspirants Unite
1
From 11/19 to 12/31, the Aspirants Unite event returns with exclusive skins, Ruby "Mecha Maiden" and Angela "Cyber Cheru
From 11/25 to 11/28 and 12/9 to 12/12, participate in the Aspirants Unite Premium Supply event to claim the free Aspirants Unite Token and complete tasks for more.
Dreadnought's Summon
1
From 11/20 to 12/31, Minotaur's skin "Dreadnought" will make its debut. Participate in the "Dreadnought's Summon" and your first summon will be free!
StarLight Fest
1
From 11/25 to 12/18, the StarLight Fest event will start and Angela's new skin "Avatar of Time" will be available for a
Membership and enjoy a 20% discount on the first 30 draws each day during the event!
From 12/2 to 12/5, the StarLight Fest Premium Supply event will be available. Complete tasks for a chance to win massive StarLight Fest Tokens!
★New
Mistbenders Draw Event
1
From 12/9 to 1/7, Mistbender Aldous and Mistbender Nana will be available for a limited time!
And the Mistbenders Premium Supply event will be available12/16→12/19 and 12/30 to 1/2. Come get your tokens!
System: Training Camp
2
Dear Players, Over the years, we've received many requests for a hero training and testing feature. Finally, we are exci
Added the "Buy Equipment for bots" button. After summoning a dummy bot, you can tap the button to buy any equipment for them. All dummy bots share the same set of equipment (Al enemy heroes won't share the equipment set. Al heroes will buy equipment based on the selected Battle Setup and the amount the Gold they have.)
Added the "Sell All Equipment" button. This button will be on the left of the Purchase button in the Shop. You can tap it to sell all purchased equipment.
Added the "Relocate Ally Hero" button. You can tap the button and then tap the mini
map to relocate an ally hero.
Optimized the "Max Level" button. The first time you tap the button, the hero will be upgraded to Lv. 15, but won't learn all the skills, so you can test their skills at different levels. If you tap the button again, the hero will upgrade all the skills to max level.
Optimized the "Reset Ally & Enemy Levels" button. Tapping the button also resets the heroes' Gold to 300.
Optimized the "Add Gold (Ally & Enemy)" button. The Gold added is raised2000→10000+8000
Optimized the "Close Lane" button. Tapping the button now also kills all the Minions on the battlefield.
Optimized the "Damage Dummy" button. Now the dummy bots' HP are reduced to a reasonable range, but they cannot be killed and will recover their HP after a certain amount of time without taking damage.
★New
System: Main Interface Optimizations
1
A new Magic Chess entrance will be shown on the Main Interface if the mode is selected.
Optimized the red dot notification animations when mode event is available.
Optimized the smoothness of hero actions on the Main Interface. Some hero actions will be temporarily disabled on certain device models while resources are being downloaded.
★New
System: Layla's Workshop
1
Workshop UI Revamped! These changes will also be implemented in upcoming patches:
Added the "Featured" page to help you easily find the featured content.
Added "DEV Talk'. There will be more opportunities to talk to the developers.
Added "Personal Center", where you can view your comments, likes and voting history that are recorded after the feature launches.
Removed "Comment Filter" and added the "Translate Comment" feature.
System: Other
2
Players who haven't connected their account will be prompted to do so on their next login after downloading resources. Choose 'Guest Login' to log in without connecting to another account.
Revamped the Mastery Code stories for the following heroes
Miya, Layla, X.Borg, Bruno and Johnson.
Bug Fixes
2
Fixed an issue where Yu Zhong's Passive wouldn't stack if there were multiple copies of him on one side.
Fixed an issue where Alucard would sometimes have incorrect skill cooldowns.
✓Fix
Fixed an issue where X.Borg's Mastery Code
Chapter I objective couldn't be completed in some cases.
Fixed an issue where Angela can't tap on the "Guiding Wind" skill from Mathilda's Skill 2.
Fixed an issue where Bane's bullets can track enemies regardless of distance.
Fixed an issue where Atlas' Ultimate indicator stays for too long and prevents the use of his Skill 1 & 2.
Fixed an issue where Kupa can't track enemies when Popol uses Skill 1.
Fixed an issue where Baxia still triggers impact when he gets in touch with a target after the end of his Skill 1.
Fixed an issue with the UI position when Xavier is transformed into a critter.
Fixed an issue where Hanabi doesn't gain control immunity while her Skill 1's shield is active. indicator.
Fixed an issue where the actual range of Edith's Skill 2 didn't match the
✓Fix
Arcade Modes
1
Magic Chess
Season 15: Rise of the Aspirants will soon arrive. New Synergy, new heroes, new Dawn Commander and even the new Mythical Honor rank.
Shadow Brawl will be available11/8→11/14. Yu Zhong is strongly recommended for this mode! Ready yourself for the battle!
Deathbattle and Mirror return! The modes will be available at certain times every week. Hope y'all have fun!
★New
MLBB Patch 1.8.30 Notes, Original server — Kazuki Official