Welcome to the new update! This time, our keywords are Exp Lane, laning and teamfight. We want to see more actions in all the lanes during the laning phase, and allow players to decide on their own whether to join a teamfight for the Turtle. Armed Fighters and sustainable Tanks will have revamped War Axe and Brute Force Breastplate as their core builds. While War Axe provides sufficient True Damage, Brute Force Breastplate ensures balanced attack and defense.
★New
Meanwhile, many long
debuted heroes will get gameplay optimizations and upgrades! Hopefully, they'll bring you an even better battle experience.
Hero Adjustments
19
The following heroes have been adjusted in this patch
Vale's skills and special effects are revamped with simpler but more strategic gameplay.
WindtalkPassive
Vale gains a stack of Windtalk for each kill or assist. Each stack provides 8 points of Movement Speed. Stacks up to 10 times.
Wind BladeS1
Vale unleashes two wind blades towards the left and right of a designated area, dealing Magic Damage.
WindblowS2
Vale summons a windstorm in the target direction, dealing damage to enemies hit and knocking them airborne. The windstorm remains at the destination for a while, dealing sustained damage to nearby enemies.
WindstormUlt
Vale summons a windstorm in a designated area, dealing sustained damage to enemies in the area and pulling them to its eye. After a while, the windstorm will explode, dealing massive damage. The windstorm summoned by his Skill 2 will also be pulled to its eye.
It's difficult to maintain the Passive, plus the skills are clumsy, and enemies can easily break free from the Ultimate. We're trying to solve these issues for Barats. His Ultimate will be more useful, making him a great teamfight initiator.
Big GuyPassive↑ Buffed
StacksEach enemy hit→Each time a skill hits a target (hitting multiple targets still only grants 1 stack)
Max Stacks25→10−15
Number of Stacks Required for Enhanced Basic Attack15→10−5
New Effect: Enhanced Basic Attack also helps maintain the Passive effect.
Defense Increased Per Stack3-6→4-10
So-Called TeamworkS1~ Adjusted
No longer Slows.
Second Stage Damage Interval1s→0.5s−0.5s
Missile "Expert"S2↑ Buffed
New Effect: The first missile launched also deals damage and slows enemies by 40% for 1s.
Revamped Effect: The missile is now guaranteed to pull enemies toward Barats.
Detona's WelcomeUlt↑ Buffed
Revamped Effect: Pressing the Ultimate button charges up the skill, during which Barats is immune to Control. When released, Barats sprints in the target direction devouring the first enemy hit (The Control. When released, Barats sprints in the target direction, devouring the first enemy hit. (The distance of the sprint increases with the charge time; canceling the cast refunds 60% Cooldown.)
The blood orb mechanic is fun, but it forces the player to play multiple lanes to maximize their gains.
This time we'll remove this Passive and adjust the pacing of her active skills. Her Skill 2 can now be used more frequently, while her Ultimate grants more survivability and supports the burst of Skill 2.
Attribute↑ Buffed
Max Mana Growth0→100+100
Crimson Blood BanquetPassive~ Adjusted
Revamped Effect: Restores 1.5% Max Mana every second (doubled while fighting enemy heroes).
Each level increases Movement Speed by 3 and Healing Received by 1%.
Crimson GleamS1↓ Nerfed
Cooldown5s→8s+3s
Doom WaltzS2↑ Buffed
Cooldown7s→6s−1s
Immobilizing Time1.2s→0.5s−0.7s
Mana Cost50-75→100
Damage270-395 + 90% Magic Power→(200-400) + 75% Magic Power + ((3.5%-6%) + 0.3% Max MP)% Enemy's Max HP
Throne of RuinUlt↑ Buffed
New Effect: Reduces the cooldowns of Skills 1 & 2 by 0.2s and 0.5s upon hitting 1 enemy hero.
Base Damage90 + 20% Magic Power→(30-90) + (30%-50%) Magic Power (no longer scales with Mana growth)
Mana Cost50-160→60-160
HP Regen60-100 + 10% Magic Power→40-100 + (30%-50%) Magic Power
We've decided to try out giving Lunox the ability to change forms more freely, thus opening up more possibilities for combos. We've also made adjustments to some effects and values.
Dreamland TwistPassive↑ Buffed
Energy2 Orders and Chaos→1 of each
New Effect: Lunox's skills can now benefit from the Cooldown Reduction bonuses.
Revamped Effect: Based on Lunox's form, her Spell Vamp and Percentage Magic Penetration are now converted to one another at the ratio of 1:1.
Chaos Assault (Chaos)↓ Nerfed
No longer slows enemies by 10%.
Power of Order Brilliance (Order)↓ Nerfed
No longer slows enemies.
Cooldown28-20s→25-15s
Power of Chaos Darkening (Order)~ Adjusted
Her Skill 2 in Chaos form no longer costs Mana for the duration of the Ultimate.
Optimized the visual effects of her damage area after she casts the Ultimate.
After the previous adjustments, Guinevere is unstoppable with her tanky defense, damage, and control. She needs to hit more with her Skill 1 to increase the use of her Skill 2 in the early to mid game.
Energy WaveS1~ Adjusted
Damage400-625 + 100% Total Magic Power→300-525 + 125% Total Magic Power
Fixed an issue, and made balance adjustments to skill cooldowns.
Spear of QuiescencePassive↑ Buffed
Abyss Walker & Spear of Misery Cooldown Reduction for every Basic Attack0.5s→0.8s+0.3s
Fixed an issue where the attack interval was slightly lower than other her
Equipment Adjustments
3
War Axe
↑Buff
Revamped the effects of War Axe. "Fighters need their own set!"
Attribute↓ Nerfed
Physical Attack40→25−15
Unique Passive - Fighting Spirit~ Adjusted
Dealing damage grant 12 extra Physical Attack and 2% extra Spell Vamp per second for 4s, up to 6 stacks. Deal extra True Damage equal to 10% Base Damage at full stacks.
Brute Force Breastplate
↑Buff
Revamped the effects of Brute Force Breastplate. "Fighters need their own set!"
Unique Passive - Brute Force~ Adjusted
Each second after dealing damage, gain 6 extra Physical Attack and Magic Power and 2% extra Movement Speed per second for 4s, up to 6 stacks. Gain 15% extra Control and Slow Duration Reduction at full stacks.
Boots - Dire Hit
~Adjusted
Gain an extra25% EXP and Gold from assists. Effective for the entire match.→Gain an extra 45% EXP and Gold from assists. Effective for the first 8 minutes of the match only
Neutral Creature Adjustments
4
Turtles will make a more shocking entrance and exit! Side lane heroes have more of a say in whether to join teamfights near the Turtles.
New Effect
10s prior to/after the Turtles spawn or exit, the River generates a strong current flowing toward/awaythem. Follow the flow→gain up to 50% extra Movement Speed
We added a global notification 10s before the Turtle spawns to remind players to use the River for Turtle fights.
;Scavenger Crab
Easier to kill and more rewarding!
Crabs now have much lower HP, and Little Crabs no longer spawn in the first 2 minutes. (Scavenger Crabs continue to spawn instead)
★New
Removed Effect
Reward extra Gold over time for Crab kills.
✕Removed
New Effect
Crab in Exp Lane now drops 3 Exp Scrolls, which can be picked for bonus Exp. Crab in Gold Lane now drops 3 Gold, which can be picked for bonus Gold.
★New
Blink Adjustments
1
We optimized the mechanisms for Blinking to a target location through walls. If you choose to Blink inside a wall and it
We increased the distance compensation for most Blinks through walls. Whether you Blink in a target direction or to a target location, as long as the arrow or circle is outside of a wall, you can Blink through that wall.
Adjusted the indicator length of the following heroes' Blink skills to match their actual Blink distance: Lolita, Sun, Yi Sun-shin, Roger, Irithel, Argus, Martis, and Dyrroth.
~Adjusted
Target Selection Logic Adjustments
2
We optimized the target selection logic in different situations, including:
Auto Attack now chooses targets more reasonably. Once a target is slain, the logic of searching for the next target will also be smarter.
Optimized Skill Smart Targeting and Basic Attack Smart Targeting. You can enable this feature in Settings > Controls.
~Adjusted
Adjusted the target selection logic for Summoned Units
Summons that inherit the hero's HP are now considered heroes for targeting purposes, and can't be selected by skills that can't target heroes, such as Retribution. The affected Summoned Units are the following: Sun's Doppelgangers, Hanzo's body after using his Kinjutsu Pinnacle Ninja, Atlas himself after using his Perfect Match, and Guinevere's illusion summoned by her Spatial Migration.
~Adjusted
Bug Fixes
2
Fixed an issue where Starlium Scythe's extra damage would trigger Spell Vamp.
Fixed an issue where Gord's skill animation couldn't play from start to finish.
Fixed the direction of Flicker. Now it matches the Joystick direction.
✓Fix
Fixed an issue with Kupa's display when Popol and Kupa uses his Ultimate in low
quality graphics.
✓Fix
Training Camp
1
Now you can switch heroes and change the desired Emblems, Battle Spells, and Setups directly in the Training Camp without leaving the battle! Note: This feature is only available when the update resource is downloaded.
Other
2
Increased the sensitivity of the skill wheel. Casting will be more accurate when skills are quickly dragged.
New damage indicators on the battlefield.
↑Buff
Optimized the trigger rules for Jungling skills
The [Hunter] skill of Jungling Boots no longer deals sustained damage to Creeps after the Jungler dies.
Adjusted Flicker's default direction from the direction the hero faces to the Joystick direction.
When the Basic Attack is on cooldown, tapping the Attack button won't start pursuit (except for Brody due to his unique Basic Attack).
Optimized Weakness Finder. Now it doesn't trigger on minions after cooldown.
Optimized the logic of Mathilda's movement when attacked by Yin's My Turn.
Optimized the special effects of Lesley, Yve, Vexana, and Chang'e, enhancing the graphics and performance of their skills.
Simplified Guinevere's skill description.
Now Zhask can cast Inspire while in Nightmaric Spawn.
~Adjusted
System: Main Interface
1
Added the "Simplified Hero Models" feature. You can turn off hero actions on the main interface via Settings > Interface
game performance. Hero actions will be automatically turned off on devices with less than 1.5 GB RAM.
Hero voice interactions on the main interface can be turned off via Settings > Music.
Optimized the display effects of mode event. They are now shown in a small sandbox menu.
★New
System: Recruitment System
2
The Team Recruit Channel is moved to the side menu of the Chat Lobby
Added the Recruitment Lobby for more convenient team
ups.
Added a preselection process where teammates can discuss lineups.
★New
System: Layla's Workshop
1
Added the "Level" feature. Comments, likes and votes in Layla's Workshop now grant Creator EXP. Please go to Layla's Wor
Optimized the information display layout in Personal Center.
★New
System: Other
3
Added a "Moniyan" display stage to the hero interface. Cici and other Moniyan heroes will have a new display background
Pro Setups now prioritize the Battle Setups used by ranked players in their last Ranked Match.
Added animated effects for the hero adjustment button during Hero Selection.
★New
Removed the "How to Improve" feature from the post
match screen.
Updated some hero information in the Land of Dawn World Map.
✕Removed
Delete the tabs in Settings > Interface in battles for low
spec devices.
Ranked
5
S30 will end at 23
59:59 on 12/22 (Server Time).
S31 will start from 02
00:00 on 12/23 (Server Time). Complete Ranked matches to claim rewards including S31 Skin, Yi Sun-shin "Surging Torrent" and S31 Avatar Border "Splendor Galore".
You can complete Ranked Challenges in Road to Mythic to upgrade the seasonal skin tag and claim S31 Namecard Background and Profile Background, which will be upgraded after you reach Mythical Glory.
Mythic Rank Skin
Faramis "Infernal Magister" will be available in S31. Collect 40 Mythic Coins to exchange for it in the Mythic Rank Skin system.
The Rank Badges and Loading Effect in Ranked Mode are now revamped with new designs.
The first annual skin. Faramis "Infernal Magister" will be available on 12/23 (Server Time.).
The S31 seasonal skin, Yi Sun
shin "Surging Torrent" will be available on 12/23 (Server Time).
S31 First Recharge Event
2
Recharge 20 Diamonds to claim S31 First Recharge Avatar Border for free!
Recharge any amount to purchase S31 First Recharge Exclusive Elite Skin Guinevere "Elegant Butterfly". Only for 100 Diamonds after discount!
Recharge a total of 3 days to be able to purchase the Name Change Card (7
Day), and with only 50 Diamonds!
Limited-Time Return of KOF Bingo Draw Event
1
From 01/02 to 01/27, the KOF Bingo series skins will return for a limited time