Our two new systems "Revamped Emblems" and "Battle Setup" are available to all players in this patch. We hope that these
Common Magic Emblem and Custom Jungle Emblem will be removed and all resources invested will be 100% returned. Related fragments will be converted into Magic Dust.
★New
The Pro Setups in Battle Setup are hero setups recommended by well
known pro players. You can tap to copy their recommended setups without having to learn about Revamped Emblems.
Check out more details in the Revamped Emblems part in Battlefield Adjustments and New Functions & Events.
In addition, to fit the Adaptive Attributes of the Revamped Emblems, we simplified the Lifesteal Attributes and adjusted related heroes and equipment. There are now only Lifesteal and Spell Vamp.
Marksman that makes her own weapon with unique trajectories. Launch on 7/8 (Server Time).
Siphon StarliumPassive
Ixia marks enemies hit. If her Basic Attack hits an enemy marked twice, she deals extra damage and recovers an equal amount of HP.
Dual BeamS1
Ixia uses her weapon to send Starlium-charged energy beams in front, dealing physical damage to enemies in a rectangle area and slowing them while gaining extra Movement Speed. Enemies hit by two energy beams take twice the damage.
Star HelixS2
Ixia uses her special Sand Hunter skill and sends out a canister of Starlium energy in the target direction, knocking back nearby enemies, pulling them to the middle after a short delay and dealing Physical Damage.
Full BarrageUlt
Ixia disassembles her weapon into 6 smaller weapons and enters the full Barrage state. In this state, Ixia's skills can be cast in a wider range and her Basic Attack can be used on at most 6 enemy units in the fan-shaped area.
Hero Adjustments
20
This hero list comes from ONE Esports' coverage of Patch 1.7.94, because the source page left it blank.
After long-term observations, we've noticed that fixed Penetration is not only rewarding in the early game, but also effective enough in the late. On the one hand, squishy heroes are less durable and have to buy extra equipment for defense in high rank matches. On the other hand, the equipment choices will be limited.
Considering the overall increase of hero damage over the last years, we've decided to slightly enhance all heroes' late-game survivability in the hope of bringing everyone a better battle experience.
All Heroes' Hybrid Defense Increase at Each Level: 0.36 (Max Level: 5)
~Adjusted
Lifesteal
To fit the Adaptive Attributes of the Revamped Emblems, we simplified the Lifesteal Attributes and adjusted related heroes and equipment. There are now only Lifesteal and Spell Vamp. (See corresponding parts.)
Physical Lifesteal: Lifesteal triggered by Physical Basic Attacks (Removed)
Magic Lifesteal: Lifesteal triggered by Magic Basic Attacks and Skills (Removed)
Spell Vamp: Lifesteal triggered by Physical and Magic Skills (Reserved)
Lifesteal: Lifesteal triggered by Physical and Magic Basic Attacks (New)
In this patch, we've clarified the Spell Vamp Ratios of the heroes and skills, including 125%, 100%, 50% and 25%. Spell Vamp Ratios that aren't 100% will be directly shown in Skill Descriptions.
~Adjusted
Equipment Adjustments
1
To balance the changes made to heroes' late
game Defense, we're making two Percentage Penetration equipment items more efficient against enemies with high Defense. Meanwhile, since they are also effective in the mid game, we're adjusting the equipment attributes accordingly.
Equipment Adjustments
7
Malefic Roar
~Adjusted
Now ignores fixed penetration, the effects remain the same against enemies with 200 Physical Defense.
Physical Penetration35%→20%−15%
Penetration Increase per Defense0.05%→0.125%+0.08%
Max Penetration Increase20%→40%+20%
Divine Glaive
~Adjusted
Magic Power65→60−5
Magic Penetration35%→40%+5%
Starlium Scythe
~Adjusted
Scientists in Eruditio put the data and model of Shadow Twinblades into Calamity Reaper and made a weapon that charges on Starlium Reactor. The new equipment is a mix of the two original items, offering a better choice for heroes using Magic Basic Attacks.
Attributes
70 Magic Power + 10% CD Reduction + 8% Hybrid Lifesteal + 6 Mana Regen
After casting a skill, the next Basic Attack within 3s deals 100 + 100% Magic Power as extra True Damage and grants 10% extra Movement Speed (1.5s cooldown).
Concentrated Energy
~Adjusted
With the new Emblem system, heroes relying on Magic Damage can also equip Killing Spree to continuously finish off enemies. We changed the use of the equipment to enhance Mages' sustainability.
Unique
25% Magic Lifesteal→20% Spell Vamp
Unique Passive - Recharge
Revamped Effect: Dealing Magic Damage increases Magic Power by 5 (up to 6 stacks, only 1 stack every 0.4s). At full stacks, increases Magic Damage by 12% for 3s.
Feather of Heaven
~Adjusted
New Attribute: 10% Lifesteal
Endless Battle
~Adjusted
10% Physical Lifesteal→8% Hybrid Lifesteal
Mystic Container
~Adjusted
10% Magic Lifesteal→8% Spell Vamp
Revamped Emblems Adjustments
3
In the new Emblem system, heroes can be equipped with any skill. To make the skills suitable for each hero, we're adjusting the following skill effects. Check out more details such as attribute changes in-game. (For example, skills movedTier 3→Tier 2 are nerfed, and those that remain at Tier 3 are also adjusted accordingly.)
★New
Standard Talents (Tier 2)
Common - [Life Drain]Upon Minion kills→Upon Minion kills or assists; new effect, extra Mana Regen
Common - [Seasoned Hunter]Reduces damage taken from the Lord or Turtle→Increases damage dealt to Creeps
Tank - [Tenacity]: No gameplay changes
Assassin - [Master Assassin]: No gameplay changes
Mage - [Bargain Hunter]: No gameplay changes
Fighter - [Festival of Blood]: No gameplay changes
Support - [Pull Yourself Together]Reduces resurrection time→Reduces Active Skill Cooldown
Common - [Impure Rage]Magic Damage based on enemy's current HP→Adaptive Damage that scales with level; new effect, heroes without Mana recover HP instead
Common - [Quantum Charge]HP Regen based on Physical Attack→HP Regen that scales with level
Fighter - [Brave Smite]Regen upon CCs→Regen upon Skill Damage
Support - [Focusing Mark]: No gameplay changes
Marksman - [Weakness Finder]Only for ranged Basic Attacks→For all Basic Attacks
1. New Attribute Display: Basic Attack Range.
2. Optimized the requirement for Queen's Wings. The effect can now be triggered even if the granted shield isn't broken.
3. The timer after Battle Spell [Purify] is cast has been optimized. The buff icon now shows its duration more accurately.
4. Adjusted the cooldown calculation of Faramis' Ultimate. It now enters cooldown immediately after being cast.
5. Optimized the targeting method of Angela's Skill 1. It's now cast at nearby allied heroes if there's no enemy around her.
6. Optimized the performance of Terizla's Skill 1. HP loss can now be previewed on HP bars.
7. Optimized the status icon of Kaja's passive. If a hero takes skill damage from Kaja, the effect and stack count will now be shown below their status bar.
8. Optimized the visuals of Hylos' Skill 1. It now has special effects for the start of casting and his weapon during Enhanced Basic Attacks. Also, added SFX for the casting.
9. Optimized the occasional lags when Ling leaps between obstacles.
~Adjusted
Revamped Emblems
5
There are 7 types of Emblems instead of 9
Basic Common Emblems will take on the level of Common Physical Emblems.
The levels of the six Role Emblems will remain the same.
Custom Jungle Emblem and Common Magic Emblem will be deleted and the resources cost for them will be 100% refunded and sent via mail.
Physical Emblem Fragments will appear as Basic Emblem Fragments; Jungle Emblem Fragments and Magic Emblem Fragments will be converted into Magic Dusts.
Cancelled Talent Points. Now the 3 Talents on the left side of Emblems will include 2 Standard Talents and 1 Core Talent
Talents can still be unlocked by upgrading Emblems, after which they can be selected by any Emblem.
With the launch of the Battle Setup system, Talent Setups will be bound to individual heroes and Talent Pages will be removed.
✕Removed
Battle Points needed for levelling up Emblems will be converted into Emblem Fragments according to the cost of Common Emblem Chest. Emblem Fragment costs will be adjusted, but Battle Points will no longer be used.
~Adjusted
Ranked Mode
4
S28 will end at 23
59:59 on 6/30 (Server Time).
S29 will start from 02
00:00 on 7/1 (Server Time). Complete Ranked matches to claim rewards including S29 Skin- Alice "Jade Empress" and S29 Avatar Border "Outlaw Tech".
a. Complete rank tasks during the season to upgrade the skin's tag.
b. After reaching Mythic in Ranked, you can complete Ranked Challenges in Road to Mythic to claim S29 Profile Namecard Background and Personal Profile Background, which will be upgraded after you reach Mythical Glory.
For the upcoming S29, we will launch a new Mythic Rank
Mythical Immortal for players that reach Mythic 100 Stars. Meanwhile, we optimized the main interface in Ranked for a new visual experience.
★New
You can watch the new story on the season interface after unlocking S29 and complete the chapters to claim corresponding rewards.
Wish you the best and good luck in grinding that rank!
★New
S29 First Recharge Event
4
Recharge 20 to claim S29 First Recharge Avatar Border for free!
Recharge any amount to purchase the S29 First Recharge Exclusive Elite Skin Silvanna "Verdant Lancer". Only for 100 after discount!
Recharge a total of 3 days to purchase a Rename Card (7
Day). Only 50 after discount!
New Spectating Function
You can join a friend's game to spectate live after pre-invite.
★New
NEXT Active Events
4
Old Emblem Honor Gift
From 6/27 to 7/31, log in to claim Emote "The Great Harper" for free.
Revamped Emblem Benefits
From 6/27 to 8/7, complete Guide Tasks for Revamped Emblems to claim "2023 Commemorative Emblem Avatar Border" for free.
From 6/27 to 7131, all Emblem Talents will be free for a limited time.
Ixia's Training
From 7/8 to 7121, the event for new hero lxia will be available. Participate in Ixia's Training to claim Effect Trial Cards.
Nostalgia Free Skin Giveaway
From 7/15 to 7/30, complete Nostalgia tasks and complete the progress to claim one of the following skins for free: Harley "Naughty Joker", Masha "Winter Guard", Angela "Dove&Love" or Khufra "Desert Owl".
Magic Wheel
2
Lunox 'Divine Goddess" will be available in Magic Wheel at 00
00 on 6/27 (Server Time).
20% OFF at Magic Wheel from 06/27 00
00 to 06/30 23:59 (Server Time).
MLBB x Sanrio Characters Event
7
Delightful Vending Surprise Event
From 7/3 to 8/2, the 4 collab skins
Angela "Heartstring", Claude "Bad Bro", Floryn "Fluffy Dream" and Chang'e "Moon Artist" will be available in the Delightful Vending Surprise event. Come and get your exclusive vending surprise!
Vending Token
Round 1
starts on 718; Round 2: starts on 7/22
Log in to claim Vending Tokens and draw in the Delightful Vending Surprise event.
You can also complete tasks to get more Vending Tokens!
Lucky Bowknot Exchange
From 7/3 to 8/2, you can complete tasks to claim Lucky Bowknots and exchange them for Vending Tokens, Sanrio Characters Emote Choice Bundles, "Fantastic Party, Cinnamoroll" Avatar Border, "Arrival: Hello Kitty!" Spawn Effect and other valuable items. Don't miss out!
Badtz's Special Presents
From 7/3 to 7124, you can complete tasks to exchange for the limited
time returning Elimination Effect and Avatar Border in the MLBB × Sanrio Characters event.
Power Crystal Event Shop
3
After the update, the purchase limits on some items in Power Crystal Shop will be adjusted.